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	Comments on: One of Those Awful Nights in Arkham Horror: The Card Game	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1149</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Mon, 23 Oct 2023 13:37:28 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=10968#comment-1149</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1146&quot;&gt;Rev. Roger BW&lt;/a&gt;.

Great point about the roleplaying styles! I like imperfect characters, too, and it&#039;s nice to have those show up in stories and games. Adds some challenges, yet also ensures that the characters have a very close tie to the overarching storyline.

The acrylic path markers are amazing! I&#039;m thinking of picking up a few more to cover some scenarios that have all sorts of interconnected paths, yet I also like to use these as markers in some other games that require pointing to a certain aspect on a card. So easy to use!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1146">Rev. Roger BW</a>.</p>
<p>Great point about the roleplaying styles! I like imperfect characters, too, and it&#8217;s nice to have those show up in stories and games. Adds some challenges, yet also ensures that the characters have a very close tie to the overarching storyline.</p>
<p>The acrylic path markers are amazing! I&#8217;m thinking of picking up a few more to cover some scenarios that have all sorts of interconnected paths, yet I also like to use these as markers in some other games that require pointing to a certain aspect on a card. So easy to use!</p>
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		<item>
		<title>
		By: Rev. Roger BW		</title>
		<link>https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1146</link>

		<dc:creator><![CDATA[Rev. Roger BW]]></dc:creator>
		<pubDate>Mon, 23 Oct 2023 13:21:50 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=10968#comment-1146</guid>

					<description><![CDATA[Your comments on optimisation remind me of two broad styles of role-playing: is the GM your adversary, determined to take advantage of any imperfection in your character or play style, or are you working together to have a good time? I like characters who have flaws, dependents, bad habits, codes of honour, and maybe the opposition will sometimes take advantage of those, but it&#039;s always in the context of an interesting story.

I do like those acrylic path markers! I played the intro scenario on Tabletop Simulator, and something like this would have been very handy.]]></description>
			<content:encoded><![CDATA[<p>Your comments on optimisation remind me of two broad styles of role-playing: is the GM your adversary, determined to take advantage of any imperfection in your character or play style, or are you working together to have a good time? I like characters who have flaws, dependents, bad habits, codes of honour, and maybe the opposition will sometimes take advantage of those, but it&#8217;s always in the context of an interesting story.</p>
<p>I do like those acrylic path markers! I played the intro scenario on Tabletop Simulator, and something like this would have been very handy.</p>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1133</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Mon, 16 Oct 2023 13:18:59 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=10968#comment-1133</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1131&quot;&gt;Robert Cannon&lt;/a&gt;.

Yes! Although they&#039;re more in supporting roles at the moment, it adds another layer of fun. Really hope we see some more Barkham Horror at some point... More dog investigators would be most welcome!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1131">Robert Cannon</a>.</p>
<p>Yes! Although they&#8217;re more in supporting roles at the moment, it adds another layer of fun. Really hope we see some more Barkham Horror at some point&#8230; More dog investigators would be most welcome!</p>
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		<title>
		By: Robert Cannon		</title>
		<link>https://gamewardbound.com/arkham-horror-the-card-game-solo-night-of-the-zealot/#comment-1131</link>

		<dc:creator><![CDATA[Robert Cannon]]></dc:creator>
		<pubDate>Sat, 14 Oct 2023 18:41:37 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=10968#comment-1131</guid>

					<description><![CDATA[I love using the Barkham dogs in the campaign!]]></description>
			<content:encoded><![CDATA[<p>I love using the Barkham dogs in the campaign!</p>
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