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	Comments for Gameward Bound	</title>
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	<link>https://gamewardbound.com/</link>
	<description>A Solo Board Game Blog by Jessica</description>
	<lastBuildDate>Sun, 17 May 2026 17:17:37 +0000</lastBuildDate>
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		Comment on The Best and Worst of Market Foxby with Village Green by Brenoit		</title>
		<link>https://gamewardbound.com/village-green-solo-market-foxby/#comment-9513</link>

		<dc:creator><![CDATA[Brenoit]]></dc:creator>
		<pubDate>Sun, 17 May 2026 17:17:37 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=17177#comment-9513</guid>

					<description><![CDATA[Yes, this game is quite lovable. Always an pleasure to see it reappear on your table, as it should on mine had I played a bit more lately.]]></description>
			<content:encoded><![CDATA[<p>Yes, this game is quite lovable. Always an pleasure to see it reappear on your table, as it should on mine had I played a bit more lately.</p>
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		<title>
		Comment on Exploring Yucatan: A Disquieting Solo Experience and Theme by Laurent		</title>
		<link>https://gamewardbound.com/yucatan-solo-play/#comment-9512</link>

		<dc:creator><![CDATA[Laurent]]></dc:creator>
		<pubDate>Fri, 08 May 2026 08:00:58 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=12492#comment-9512</guid>

					<description><![CDATA[My pleasure. I might buy the game, just because of all its flaws. Lol]]></description>
			<content:encoded><![CDATA[<p>My pleasure. I might buy the game, just because of all its flaws. Lol</p>
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		<title>
		Comment on Exploring Yucatan: A Disquieting Solo Experience and Theme by Jessica		</title>
		<link>https://gamewardbound.com/yucatan-solo-play/#comment-9511</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Thu, 07 May 2026 17:55:04 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=12492#comment-9511</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/yucatan-solo-play/#comment-9509&quot;&gt;Laurent&lt;/a&gt;.

I appreciate your thoughts. This one personally fell completely flat for me as a game, from its confusing rules and rather terrible solo mode, to the surprisingly graphic artwork I wasn&#039;t prepared for. Some games have themes that are disquieting in a way that encourages thoughtful reflection, yet this one felt like it had layers of frustration that prevented me from engaging with the theme beyond the superficial artwork and basic mechanics. Thanks for stopping by!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/yucatan-solo-play/#comment-9509">Laurent</a>.</p>
<p>I appreciate your thoughts. This one personally fell completely flat for me as a game, from its confusing rules and rather terrible solo mode, to the surprisingly graphic artwork I wasn&#8217;t prepared for. Some games have themes that are disquieting in a way that encourages thoughtful reflection, yet this one felt like it had layers of frustration that prevented me from engaging with the theme beyond the superficial artwork and basic mechanics. Thanks for stopping by!</p>
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		<title>
		Comment on A New Campaign of Cozy Stickerville: Double or Half Fun? by Jessica		</title>
		<link>https://gamewardbound.com/cozy-stickerville-solo-second-campaign/#comment-9510</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Thu, 07 May 2026 17:46:15 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=16803#comment-9510</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/cozy-stickerville-solo-second-campaign/#comment-9508&quot;&gt;Michael&lt;/a&gt;.

Unfortunately, I don&#039;t know. I&#039;m not familiar enough with lamination techniques to figure out if that would be possible. Something tells me it&#039;s more about the stickers, which are not designed to be removed. Hope you have some luck locating an answer, though! All the best to you!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/cozy-stickerville-solo-second-campaign/#comment-9508">Michael</a>.</p>
<p>Unfortunately, I don&#8217;t know. I&#8217;m not familiar enough with lamination techniques to figure out if that would be possible. Something tells me it&#8217;s more about the stickers, which are not designed to be removed. Hope you have some luck locating an answer, though! All the best to you!</p>
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		<title>
		Comment on Exploring Yucatan: A Disquieting Solo Experience and Theme by Laurent		</title>
		<link>https://gamewardbound.com/yucatan-solo-play/#comment-9509</link>

		<dc:creator><![CDATA[Laurent]]></dc:creator>
		<pubDate>Thu, 07 May 2026 17:05:51 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=12492#comment-9509</guid>

					<description><![CDATA[Hello,
Just as Freedom: underground railroad, Yucatan board game is a disquieting experience because as Vauvenargues wrote «Truth like Sun cannot be stared at» (sorry for the translation). https://en.wikipedia.org/wiki/Luc_de_Clapiers,_marquis_de_Vauvenargues
As a thorough reader of René Girard, I’ve learnt that all cultures are daughters of sacrifice. As christians, we tend to forget that. May be after reading Girard (https://en.wikipedia.org/wiki/Ren%C3%A9_Girard), this boardgame will become less disquieting or not 8-o…
I wonder why boardgames in which we compete for brass are less disquieting ?! May be because the disquieting part is hidden.
Kind regards]]></description>
			<content:encoded><![CDATA[<p>Hello,<br />
Just as Freedom: underground railroad, Yucatan board game is a disquieting experience because as Vauvenargues wrote «Truth like Sun cannot be stared at» (sorry for the translation). <a href="https://en.wikipedia.org/wiki/Luc_de_Clapiers,_marquis_de_Vauvenargues" rel="nofollow ugc">https://en.wikipedia.org/wiki/Luc_de_Clapiers,_marquis_de_Vauvenargues</a><br />
As a thorough reader of René Girard, I’ve learnt that all cultures are daughters of sacrifice. As christians, we tend to forget that. May be after reading Girard (<a href="https://en.wikipedia.org/wiki/Ren%C3%A9_Girard" rel="nofollow ugc">https://en.wikipedia.org/wiki/Ren%C3%A9_Girard</a>), this boardgame will become less disquieting or not 8-o…<br />
I wonder why boardgames in which we compete for brass are less disquieting ?! May be because the disquieting part is hidden.<br />
Kind regards</p>
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		<title>
		Comment on A New Campaign of Cozy Stickerville: Double or Half Fun? by Michael		</title>
		<link>https://gamewardbound.com/cozy-stickerville-solo-second-campaign/#comment-9508</link>

		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Thu, 07 May 2026 06:22:37 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=16803#comment-9508</guid>

					<description><![CDATA[Hiya! Is it possible to e.g. laminate the board to be able to remove and reuse the stickers?]]></description>
			<content:encoded><![CDATA[<p>Hiya! Is it possible to e.g. laminate the board to be able to remove and reuse the stickers?</p>
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