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	Comments on: Exploring Solo in Eternal: Chronicles of the Throne	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
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		By: Jessica		</title>
		<link>https://gamewardbound.com/eternal-chronicles-of-the-throne-solo-first-impressions/#comment-682</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Fri, 28 Jan 2022 00:54:03 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/eternal-chronicles-of-the-throne-solo-first-impressions/#comment-681&quot;&gt;RogerBW&lt;/a&gt;.

That might have been part of it! I seem to be leaning towards more narrative lately, even if that comes from simple flavor text. A lot of the artwork is very evocative, yet I think it helps if you play the digital game. My husband enjoys this a lot more because I think he knows the world and setting better than I do. Still makes for a good 2-4 player experience, though! Just not something I&#039;ll be returning to for solo.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/eternal-chronicles-of-the-throne-solo-first-impressions/#comment-681">RogerBW</a>.</p>
<p>That might have been part of it! I seem to be leaning towards more narrative lately, even if that comes from simple flavor text. A lot of the artwork is very evocative, yet I think it helps if you play the digital game. My husband enjoys this a lot more because I think he knows the world and setting better than I do. Still makes for a good 2-4 player experience, though! Just not something I&#8217;ll be returning to for solo.</p>
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		<title>
		By: RogerBW		</title>
		<link>https://gamewardbound.com/eternal-chronicles-of-the-throne-solo-first-impressions/#comment-681</link>

		<dc:creator><![CDATA[RogerBW]]></dc:creator>
		<pubDate>Wed, 26 Jan 2022 23:54:22 +0000</pubDate>
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					<description><![CDATA[The thing that struck me looking at this was the absence of even brief flavour text on the cards (compare something like Aeon&#039;s End or Ashes: Rise of the Phoenixborn). I wonder whether that might also have contributed to it feeling a bit flat?]]></description>
			<content:encoded><![CDATA[<p>The thing that struck me looking at this was the absence of even brief flavour text on the cards (compare something like Aeon&#8217;s End or Ashes: Rise of the Phoenixborn). I wonder whether that might also have contributed to it feeling a bit flat?</p>
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