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	Comments on: From the Mill to the Castle in Majesty: For the Realm	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
	<lastBuildDate>Wed, 21 Dec 2022 13:15:31 +0000</lastBuildDate>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/majesty-for-the-realm-solo-first-impressions/#comment-654</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Sun, 02 Jan 2022 01:53:23 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=6390#comment-654</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/majesty-for-the-realm-solo-first-impressions/#comment-651&quot;&gt;RogerBW&lt;/a&gt;.

Good observation about the artwork! And another part of the expectations. I hadn&#039;t even considered box size in my assessment, but that definitely plays into it. This is also why I sometimes have a blast with smaller boxes when they feature a lot of decisions and strategies with few components.

Excellent point about choices, too! There are times when I enjoy having limited choices... Often when I&#039;m too tired to think a lot, but still want to play a solo game. That sense of being overwhelmed with too much is also a problem, much like you said. Thanks for pointing this out!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/majesty-for-the-realm-solo-first-impressions/#comment-651">RogerBW</a>.</p>
<p>Good observation about the artwork! And another part of the expectations. I hadn&#8217;t even considered box size in my assessment, but that definitely plays into it. This is also why I sometimes have a blast with smaller boxes when they feature a lot of decisions and strategies with few components.</p>
<p>Excellent point about choices, too! There are times when I enjoy having limited choices&#8230; Often when I&#8217;m too tired to think a lot, but still want to play a solo game. That sense of being overwhelmed with too much is also a problem, much like you said. Thanks for pointing this out!</p>
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		<title>
		By: RogerBW		</title>
		<link>https://gamewardbound.com/majesty-for-the-realm-solo-first-impressions/#comment-651</link>

		<dc:creator><![CDATA[RogerBW]]></dc:creator>
		<pubDate>Sat, 01 Jan 2022 15:49:18 +0000</pubDate>
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					<description><![CDATA[I haven&#039;t knowingly seen Anne&#039;s work before, but the style reminds me a bit of &lt;i&gt;Splendor&lt;/i&gt; (which wasn&#039;t illustrated by her, though it was designed by Marc André).

It&#039;s perhaps unreasonable of me but I also expect a game in something close to a full-size box to offer a bit more complexity than this.

I think choice is the most important element for me: the fewer choices I have to make, the less I tend to enjoy a game, even if it&#039;s just a short filler. (There is also such a thing as too many choices, of course.)]]></description>
			<content:encoded><![CDATA[<p>I haven&#8217;t knowingly seen Anne&#8217;s work before, but the style reminds me a bit of <i>Splendor</i> (which wasn&#8217;t illustrated by her, though it was designed by Marc André).</p>
<p>It&#8217;s perhaps unreasonable of me but I also expect a game in something close to a full-size box to offer a bit more complexity than this.</p>
<p>I think choice is the most important element for me: the fewer choices I have to make, the less I tend to enjoy a game, even if it&#8217;s just a short filler. (There is also such a thing as too many choices, of course.)</p>
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