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	Comments on: The Crumpets, Curios, Croquet, and More from Obsession	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/obsession-cavendish-family-story/#comment-158</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Fri, 24 Apr 2020 16:14:28 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/obsession-cavendish-family-story/#comment-156&quot;&gt;RogerBW&lt;/a&gt;.

I always enjoy reading what other people come up with, too! The story potential here is amazing. It&#039;s understandable about writing stories about board games, though. Here it comes naturally, yet it&#039;s not something I do with many other titles. This might also be why I&#039;m currently planning out a solo RPG campaign that might just span multiple systems and settings... We&#039;ll see where that goes!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/obsession-cavendish-family-story/#comment-156">RogerBW</a>.</p>
<p>I always enjoy reading what other people come up with, too! The story potential here is amazing. It&#8217;s understandable about writing stories about board games, though. Here it comes naturally, yet it&#8217;s not something I do with many other titles. This might also be why I&#8217;m currently planning out a solo RPG campaign that might just span multiple systems and settings&#8230; We&#8217;ll see where that goes!</p>
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		<title>
		By: RogerBW		</title>
		<link>https://gamewardbound.com/obsession-cavendish-family-story/#comment-156</link>

		<dc:creator><![CDATA[RogerBW]]></dc:creator>
		<pubDate>Fri, 24 Apr 2020 16:03:16 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=1815#comment-156</guid>

					<description><![CDATA[It&#039;s the stories I love about this game. To the point that I don&#039;t actually want a copy, I just read other people&#039;s accounts; I might do something like this in a role-playing game, but the necessarily abstraction to make a boardgame playable makes it less fun for me.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s the stories I love about this game. To the point that I don&#8217;t actually want a copy, I just read other people&#8217;s accounts; I might do something like this in a role-playing game, but the necessarily abstraction to make a boardgame playable makes it less fun for me.</p>
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