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	Comments on: Roar and Write! A Royal Order to Appease the Council	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
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		By: Jessica		</title>
		<link>https://gamewardbound.com/roar-and-write-solo-play/#comment-1015</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Sat, 17 Jun 2023 20:57:17 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/roar-and-write-solo-play/#comment-1014&quot;&gt;Brenoit&lt;/a&gt;.

So very true! It&#039;s hard not to put a minimum value on the fun I expect to get out of a lot of games. But I&#039;m trying to learn that spending a lot of time struggling to play without having a good time is not worth it... Sometimes, it&#039;s valuable to let a game go, free up some time, and save some space. Let&#039;s hope we both get a little better at focusing on the games we enjoy and letting go of the ones that don&#039;t work for us!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/roar-and-write-solo-play/#comment-1014">Brenoit</a>.</p>
<p>So very true! It&#8217;s hard not to put a minimum value on the fun I expect to get out of a lot of games. But I&#8217;m trying to learn that spending a lot of time struggling to play without having a good time is not worth it&#8230; Sometimes, it&#8217;s valuable to let a game go, free up some time, and save some space. Let&#8217;s hope we both get a little better at focusing on the games we enjoy and letting go of the ones that don&#8217;t work for us!</p>
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		By: Brenoit		</title>
		<link>https://gamewardbound.com/roar-and-write-solo-play/#comment-1014</link>

		<dc:creator><![CDATA[Brenoit]]></dc:creator>
		<pubDate>Sat, 17 Jun 2023 19:06:37 +0000</pubDate>
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					<description><![CDATA[It takes some time and experience to let go games that don&#039;t click. I for one still struggle with the concept. Since I bought a game, I am supposed to play it up to an arbitrary &quot;value&quot;. Even if it means I will not have the best of times. Who knows, maybe I will learn to love the game? It happened. Once or twice. Was it worth it though? ;)]]></description>
			<content:encoded><![CDATA[<p>It takes some time and experience to let go games that don&#8217;t click. I for one still struggle with the concept. Since I bought a game, I am supposed to play it up to an arbitrary &#8220;value&#8221;. Even if it means I will not have the best of times. Who knows, maybe I will learn to love the game? It happened. Once or twice. Was it worth it though? 😉</p>
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