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	Comments on: Diving Into the Roll Player: Monsters &#038; Minions Expansion	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/roll-player-monsters-and-minions-first-impressions/#comment-246</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Thu, 30 Jul 2020 13:18:18 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=2667#comment-246</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/roll-player-monsters-and-minions-first-impressions/#comment-245&quot;&gt;Derek O.&lt;/a&gt;.

Thanks, Derek! And good point about calling out the enemy dice rolled during the market phase. I kept it down to a single die for most turns, but there were a couple of times I desperately needed a die in initiative slot 3. That cycled the minion deck when I didn&#039;t want it to and took away a useful card that was my backup option. How terribly rude!

It&#039;s a very simple sort of system that adds a great challenge. Then it&#039;s not just down to thinking about what you want to do during that turn&#039;s market phase: It&#039;s also about how risky you want to be in terms of losing your top choice. I love the decision-making process so far!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/roll-player-monsters-and-minions-first-impressions/#comment-245">Derek O.</a>.</p>
<p>Thanks, Derek! And good point about calling out the enemy dice rolled during the market phase. I kept it down to a single die for most turns, but there were a couple of times I desperately needed a die in initiative slot 3. That cycled the minion deck when I didn&#8217;t want it to and took away a useful card that was my backup option. How terribly rude!</p>
<p>It&#8217;s a very simple sort of system that adds a great challenge. Then it&#8217;s not just down to thinking about what you want to do during that turn&#8217;s market phase: It&#8217;s also about how risky you want to be in terms of losing your top choice. I love the decision-making process so far!</p>
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		<title>
		By: Derek O.		</title>
		<link>https://gamewardbound.com/roll-player-monsters-and-minions-first-impressions/#comment-245</link>

		<dc:creator><![CDATA[Derek O.]]></dc:creator>
		<pubDate>Thu, 30 Jul 2020 03:07:35 +0000</pubDate>
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					<description><![CDATA[Nice review, Jessica! :) Glad you enjoyed it and I share the same sentiments.

One detail perhaps missing depending on how in-depth you want to be is the monster can roll up to two dice to thwart your plans in the market if you select a high pip count die off the initiative cards. Can&#039;t tell you how many times the monster rolled exactly what was needed to remove a critical market card for my big plans. Grrrr!]]></description>
			<content:encoded><![CDATA[<p>Nice review, Jessica! 🙂 Glad you enjoyed it and I share the same sentiments.</p>
<p>One detail perhaps missing depending on how in-depth you want to be is the monster can roll up to two dice to thwart your plans in the market if you select a high pip count die off the initiative cards. Can&#8217;t tell you how many times the monster rolled exactly what was needed to remove a critical market card for my big plans. Grrrr!</p>
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