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	<title>
	Comments on: Dangerous Magic and Deck Construction in Sorcerer	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
	<lastBuildDate>Sat, 11 Oct 2025 00:40:04 +0000</lastBuildDate>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/sorcerer-solo-first-impressions/#comment-9395</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Sat, 11 Oct 2025 00:40:04 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/sorcerer-solo-first-impressions/#comment-9394&quot;&gt;Derek Long&lt;/a&gt;.

Great point! I might be a little extra critical here, and can understand the perspective of small publishers. For me personally, I sometimes feel a little guilty showing off cards I know aren&#039;t easy to track down... Pretty sure I ended up with some exclusives in both decks I made. But there&#039;s still a great game here, and if tracking down everything isn&#039;t a problem, it&#039;s a lot of fun. Hope you continue to enjoy playing it for a long time!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/sorcerer-solo-first-impressions/#comment-9394">Derek Long</a>.</p>
<p>Great point! I might be a little extra critical here, and can understand the perspective of small publishers. For me personally, I sometimes feel a little guilty showing off cards I know aren&#8217;t easy to track down&#8230; Pretty sure I ended up with some exclusives in both decks I made. But there&#8217;s still a great game here, and if tracking down everything isn&#8217;t a problem, it&#8217;s a lot of fun. Hope you continue to enjoy playing it for a long time!</p>
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		<title>
		By: Derek Long		</title>
		<link>https://gamewardbound.com/sorcerer-solo-first-impressions/#comment-9394</link>

		<dc:creator><![CDATA[Derek Long]]></dc:creator>
		<pubDate>Fri, 10 Oct 2025 20:50:22 +0000</pubDate>
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					<description><![CDATA[I love this and have also managed to get all the things. I think it is hard for small publishers to keep a stock flow going - far too costly to have large stock in hand and too much risky investment when games come and go so rapidly. I think we have to accept that sometimes games escape us and we have to just be glad for those people who manage to collect everything they want.]]></description>
			<content:encoded><![CDATA[<p>I love this and have also managed to get all the things. I think it is hard for small publishers to keep a stock flow going &#8211; far too costly to have large stock in hand and too much risky investment when games come and go so rapidly. I think we have to accept that sometimes games escape us and we have to just be glad for those people who manage to collect everything they want.</p>
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