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	Comments on: Puzzling Through Sprawlopolis and the Art of City Planning	</title>
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	<link>https://gamewardbound.com/sprawlopolis-first-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sprawlopolis-first-impressions</link>
	<description>A Solo Board Game Blog by Jessica</description>
	<lastBuildDate>Wed, 01 Sep 2021 14:18:34 +0000</lastBuildDate>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/sprawlopolis-first-impressions/#comment-562</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Wed, 01 Sep 2021 14:18:34 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=4982#comment-562</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/sprawlopolis-first-impressions/#comment-557&quot;&gt;Brenoit&lt;/a&gt;.

Thanks for sharing, Brenoit! I&#039;m going to return to this at some point and approach it a little differently. Maybe going in and expecting to have a good chance of winning just wasn&#039;t the right thing... It&#039;s more the experience, although I have a lot of expansions and might try those out. Thank you for the tip!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/sprawlopolis-first-impressions/#comment-557">Brenoit</a>.</p>
<p>Thanks for sharing, Brenoit! I&#8217;m going to return to this at some point and approach it a little differently. Maybe going in and expecting to have a good chance of winning just wasn&#8217;t the right thing&#8230; It&#8217;s more the experience, although I have a lot of expansions and might try those out. Thank you for the tip!</p>
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		<title>
		By: Brenoit		</title>
		<link>https://gamewardbound.com/sprawlopolis-first-impressions/#comment-557</link>

		<dc:creator><![CDATA[Brenoit]]></dc:creator>
		<pubDate>Wed, 01 Sep 2021 07:41:18 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=4982#comment-557</guid>

					<description><![CDATA[I like this game for what it is for me : short, simple ruleset, rather soothing look when laid out in front of me. However, after more than 20 plays of this game, I think I only won once or twice. Basically, I know that if I play it, I&#039;m in for a very bad score (sometimes negative). There are probably too many constraints multiplied by too many possibilities for me to compute.
I see where people would absolutely love the depth and complexity of such a puzzle. Some DID try all scoring conditions one after the other; all can be won (although one of them with some heavy bending of the rules in order to create right conditions for victory).
Expansions add fun, I found, if not better win rates. I prefer Beaches for the final look of a seaside city and the fact it can provide city limits to play around (which somehow help me focus on the other things).]]></description>
			<content:encoded><![CDATA[<p>I like this game for what it is for me : short, simple ruleset, rather soothing look when laid out in front of me. However, after more than 20 plays of this game, I think I only won once or twice. Basically, I know that if I play it, I&#8217;m in for a very bad score (sometimes negative). There are probably too many constraints multiplied by too many possibilities for me to compute.<br />
I see where people would absolutely love the depth and complexity of such a puzzle. Some DID try all scoring conditions one after the other; all can be won (although one of them with some heavy bending of the rules in order to create right conditions for victory).<br />
Expansions add fun, I found, if not better win rates. I prefer Beaches for the final look of a seaside city and the fact it can provide city limits to play around (which somehow help me focus on the other things).</p>
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		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/sprawlopolis-first-impressions/#comment-507</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Sat, 26 Jun 2021 16:36:54 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=4982#comment-507</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/sprawlopolis-first-impressions/#comment-506&quot;&gt;Phegnax&lt;/a&gt;.

Awesome! Now I have a much better starting point for the next time I play. Always great to find someone who&#039;s so enthusiastic about a game! We can&#039;t all love them all, yet it&#039;s nice to know that a lot of my struggles may simply have come down to a really bad combination coupled with some beginner issues. Looking forward to reporting back on what happens the next time I play!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/sprawlopolis-first-impressions/#comment-506">Phegnax</a>.</p>
<p>Awesome! Now I have a much better starting point for the next time I play. Always great to find someone who&#8217;s so enthusiastic about a game! We can&#8217;t all love them all, yet it&#8217;s nice to know that a lot of my struggles may simply have come down to a really bad combination coupled with some beginner issues. Looking forward to reporting back on what happens the next time I play!</p>
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		<title>
		By: Phegnax		</title>
		<link>https://gamewardbound.com/sprawlopolis-first-impressions/#comment-506</link>

		<dc:creator><![CDATA[Phegnax]]></dc:creator>
		<pubDate>Sat, 26 Jun 2021 16:08:23 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=4982#comment-506</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/sprawlopolis-first-impressions/#comment-505&quot;&gt;Jessica&lt;/a&gt;.

If you got Skid Row and Go Green (as implied by the picture) then yeah, you had already lost.
The max point you can get with two industrial zones are 4 Points (industrial and residetal are btoh diagonal on a 2x2) but at the same time, GG punisches you with -6 for the two industrial zones. So you had a lose-lose situation.

What I tried as beginner, draw three goals, choose only two to fulfill. Use the other 15 card to fulfill these two.
What I feel are beginner friendly-cards are 16 and 4.
With 16 most cards already fulfill the condition, so you can mostly ignore the streets, and 4 kind of ties in with the scoring system for your largest group with each zone.

(You can see, I&#039;m a bit enthusiastic with this game)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/sprawlopolis-first-impressions/#comment-505">Jessica</a>.</p>
<p>If you got Skid Row and Go Green (as implied by the picture) then yeah, you had already lost.<br />
The max point you can get with two industrial zones are 4 Points (industrial and residetal are btoh diagonal on a 2&#215;2) but at the same time, GG punisches you with -6 for the two industrial zones. So you had a lose-lose situation.</p>
<p>What I tried as beginner, draw three goals, choose only two to fulfill. Use the other 15 card to fulfill these two.<br />
What I feel are beginner friendly-cards are 16 and 4.<br />
With 16 most cards already fulfill the condition, so you can mostly ignore the streets, and 4 kind of ties in with the scoring system for your largest group with each zone.</p>
<p>(You can see, I&#8217;m a bit enthusiastic with this game)</p>
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		<item>
		<title>
		By: Jessica		</title>
		<link>https://gamewardbound.com/sprawlopolis-first-impressions/#comment-505</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Sat, 26 Jun 2021 13:43:12 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=4982#comment-505</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/sprawlopolis-first-impressions/#comment-504&quot;&gt;Phegnax&lt;/a&gt;.

Thank you for the recommendations and suggestions! I think this is the post that has generated the most of these comments, which is just what I was hoping for. Hearing how some scoring combinations are difficult makes me think I got unlucky with my draws. Sounds like there&#039;s a lot to like here once I grasp the placement of cards a little bit more. I&#039;ll definitely keep all of this in mind when I get back to trying it out again. I appreciate you taking the time to share your helpful thoughts!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/sprawlopolis-first-impressions/#comment-504">Phegnax</a>.</p>
<p>Thank you for the recommendations and suggestions! I think this is the post that has generated the most of these comments, which is just what I was hoping for. Hearing how some scoring combinations are difficult makes me think I got unlucky with my draws. Sounds like there&#8217;s a lot to like here once I grasp the placement of cards a little bit more. I&#8217;ll definitely keep all of this in mind when I get back to trying it out again. I appreciate you taking the time to share your helpful thoughts!</p>
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		<title>
		By: Phegnax		</title>
		<link>https://gamewardbound.com/sprawlopolis-first-impressions/#comment-504</link>

		<dc:creator><![CDATA[Phegnax]]></dc:creator>
		<pubDate>Sat, 26 Jun 2021 07:54:11 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=4982#comment-504</guid>

					<description><![CDATA[I&#039;m not sure if I should comment here or on BGG, but anways.
First: I glad you gave this game a try. For me it&#039;s super calming (basically, what Herbaceous is for you).
Second: While I try to win, I just play this to create a nice looking city. Maybe that&#039;s why I like this game.
And third:
There are some unwinable combinations, for example 16 and 12. 16 Favours a lot of streets, 12 a single long street. Same with 16 and 14.
Also, as others mentioned before (here and an BGG) Go Green is not a &#039;beginner&#039; friendly card. Antoher &#039;bad&#039; card is 10, for simple math reasons: 1 comercial region per card, means you need at least 10 card in a collumn or row to come out without loss and you have only 15 cards to use in the whole game.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not sure if I should comment here or on BGG, but anways.<br />
First: I glad you gave this game a try. For me it&#8217;s super calming (basically, what Herbaceous is for you).<br />
Second: While I try to win, I just play this to create a nice looking city. Maybe that&#8217;s why I like this game.<br />
And third:<br />
There are some unwinable combinations, for example 16 and 12. 16 Favours a lot of streets, 12 a single long street. Same with 16 and 14.<br />
Also, as others mentioned before (here and an BGG) Go Green is not a &#8216;beginner&#8217; friendly card. Antoher &#8216;bad&#8217; card is 10, for simple math reasons: 1 comercial region per card, means you need at least 10 card in a collumn or row to come out without loss and you have only 15 cards to use in the whole game.</p>
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