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	Comments on: Tapestry: Civilization from Fire to Space Shuttle Engines	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
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		By: Jessica		</title>
		<link>https://gamewardbound.com/tapestry-level-2-solo-opponent/#comment-543</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Fri, 13 Aug 2021 13:34:58 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/tapestry-level-2-solo-opponent/#comment-542&quot;&gt;RogerBW&lt;/a&gt;.

Very true! I think level 1 is best for those new to the hobby or a solo game: It teaches without presenting a challenge, so rather than work on the strategy, it&#039;s all about understanding the mechanics. Not a bad thing at all! My experience with difficulty levels is often rather comedic... There are a few games I certainly feel like I&#039;ve mastered, yet the vast majority involve me losing all the time. Ha! It&#039;s not a problem, though: I enjoy the experience and don&#039;t expect to win, although I always hang onto a glimmer of victorious hope!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/tapestry-level-2-solo-opponent/#comment-542">RogerBW</a>.</p>
<p>Very true! I think level 1 is best for those new to the hobby or a solo game: It teaches without presenting a challenge, so rather than work on the strategy, it&#8217;s all about understanding the mechanics. Not a bad thing at all! My experience with difficulty levels is often rather comedic&#8230; There are a few games I certainly feel like I&#8217;ve mastered, yet the vast majority involve me losing all the time. Ha! It&#8217;s not a problem, though: I enjoy the experience and don&#8217;t expect to win, although I always hang onto a glimmer of victorious hope!</p>
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		<title>
		By: RogerBW		</title>
		<link>https://gamewardbound.com/tapestry-level-2-solo-opponent/#comment-542</link>

		<dc:creator><![CDATA[RogerBW]]></dc:creator>
		<pubDate>Fri, 13 Aug 2021 13:29:00 +0000</pubDate>
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					<description><![CDATA[That&#039;s a tricky thing – given the range in skills of solo gamers, you want a wide range of skill levels of the solo opponent (whether that&#039;s manifest in resources or something else), but at the same time you don&#039;t want it to be an intimidatingly large step from &quot;I easily beat level 1&quot; to &quot;level 2 wiped the floor with me and I never had a chance&quot;.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s a tricky thing – given the range in skills of solo gamers, you want a wide range of skill levels of the solo opponent (whether that&#8217;s manifest in resources or something else), but at the same time you don&#8217;t want it to be an intimidatingly large step from &#8220;I easily beat level 1&#8221; to &#8220;level 2 wiped the floor with me and I never had a chance&#8221;.</p>
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