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	Comments on: The Big Book of Madness: A Tale of Indexed Monsters	</title>
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	<description>A Solo Board Game Blog by Jessica</description>
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		By: Jessica		</title>
		<link>https://gamewardbound.com/the-big-book-of-madness-solo-play/#comment-194</link>

		<dc:creator><![CDATA[Jessica]]></dc:creator>
		<pubDate>Tue, 09 Jun 2020 14:28:54 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=2288#comment-194</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamewardbound.com/the-big-book-of-madness-solo-play/#comment-193&quot;&gt;RogerBW&lt;/a&gt;.

Well said, Roger! I agree that the theme doesn&#039;t really come through that much. I love the artwork, but it&#039;s really more like an abstract puzzle. Matching up symbols is the most important element, which doesn&#039;t necessarily translate into an intriguing game situation.

It&#039;s always nice to hear other perspectives! I seem to like this one for now, but once I get a couple of wins, I&#039;ll be curious to see if I feel the desire to play regularly. We&#039;ll see!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamewardbound.com/the-big-book-of-madness-solo-play/#comment-193">RogerBW</a>.</p>
<p>Well said, Roger! I agree that the theme doesn&#8217;t really come through that much. I love the artwork, but it&#8217;s really more like an abstract puzzle. Matching up symbols is the most important element, which doesn&#8217;t necessarily translate into an intriguing game situation.</p>
<p>It&#8217;s always nice to hear other perspectives! I seem to like this one for now, but once I get a couple of wins, I&#8217;ll be curious to see if I feel the desire to play regularly. We&#8217;ll see!</p>
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		<title>
		By: RogerBW		</title>
		<link>https://gamewardbound.com/the-big-book-of-madness-solo-play/#comment-193</link>

		<dc:creator><![CDATA[RogerBW]]></dc:creator>
		<pubDate>Mon, 08 Jun 2020 22:53:51 +0000</pubDate>
		<guid isPermaLink="false">https://gamewardbound.com/?p=2288#comment-193</guid>

					<description><![CDATA[I played this multiplayer at a boardgame café… and I found it fun, but it didn&#039;t reach out and grab me the way some other games do. I suspect it might be more fun if one stopped trying to make sense of the magic and treated it as an abstract game.

(Hey, if we all liked the same things, one publisher would be getting Very Rich Indeed and all the rest would go bust.)]]></description>
			<content:encoded><![CDATA[<p>I played this multiplayer at a boardgame café… and I found it fun, but it didn&#8217;t reach out and grab me the way some other games do. I suspect it might be more fun if one stopped trying to make sense of the magic and treated it as an abstract game.</p>
<p>(Hey, if we all liked the same things, one publisher would be getting Very Rich Indeed and all the rest would go bust.)</p>
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