Building an Almost Neon-Like Futuristic City with NEOM

May 29, 2020 | Sessions | 0 comments

Plan an entire city of the future filled with cozy residences and thriving businesses with NEOM.

There’s a new certainty in life: I never have enough time for all of my board games! I’ve been trying to give a little more time to others, though there are always a bunch of lonely boxes. NEOM is an interesting city building game that I played earlier in the year. The bright colors always make me think it says NEON… That was all the encouragement I needed!

Game Overview

Game Name: NEOM
Publication Year:
2018
Designer:
Paul Sottosanti
Artists:
Klemens Franz and Christian Opperer
Solo Mode: Included in the Base Game

When this game first arrived, I immediately set to work organizing all of the components. This is the glorious result! Not perfect, but definitely neat. I approve!

The rules are surprisingly simple, and the goal is to build a futuristic city filled with a variety of buildings.

A Properly Organized Collection of NEOM
R

First Play

February 1, 2020

Complexity

2

Latest Play

September 23, 2023

Expansions

0

Setup Time

5 Minutes

Lifetime Plays

26

Play Time

20 Minutes

:

High Score

129

1

Game Area

16" x 16"

;

Low Score

81

Planning Ahead

Perhaps the most important step comes before the first step… Planning! As I set everything up, a very important planning committee formed on my player board.

Calico Critters are inherently adorable, yet there’s a lot going on in those little, stuffed heads! Well, only maybe.

I snuck in closer to listen in on their conversation. It quickly took a turn. Apparently they were under the impression that I was going to construct their town.

Do I have a ton of real Calico Critters buildings that form a town? Yes. Do I have space for them? Kinda, sorta. Ha! 

A Very Important City Planning Discussion with the Calico Critters in NEOM

A Vital Discovery

Still, I couldn’t actually begin to play due to this little fellow thoroughly inspecting the forest region.

He hemmed and hawed for a little bit. Then, there was a moment of sheer joy when he fully approved… A little lake! This would be perfect to construct a beaver dam.

Although the artwork might be a slight hit or miss, the back of each player board includes full landscapes. No outlines or lines here: It’s natural and untouched!

So with this hind paw of approval and adorable face, I was ready to dive into building my first city in ages!

The Joy of Finding a Little Water in the Forest of NEOM

On Building vs. Destroying

Throughout my solo board game journey, I’ve learned that I typically tend to build instead of destroy. It isn’t necessarily about avoiding violence, either. There is simply more enjoyment from progressing. At the end of a successful play, I love to go back and think of how I started off with nothing… Then ended up with an empire!

This experience ties the building directly into construction, yet I’m sure I’ll have other examples eventually about how this concept applies in other ways. Reading through the rules reminded me of this very random observation, though!

More and More Choices

Gameplay takes course over just 3 rounds, with unique tiles appropriately marked. The strategy comes down to the multitude of choices available with each turn.

A maximum of 7 tiles may be placed, yet these come from stacks that contain 5-7 tiles each. Quite a lot of options!

The symbols are also pretty easy to understand after seeing the tiles a few times. The best part? The back of the rulebook includes details about every tile… Alphabetically.

My own planning didn’t work out too well. I think the Calico Critters did a better job than I could have today. Ha!

Plenty of Building Choices in NEOM

My Future City

Apologies for not capturing too many details. My lighting wasn’t about to cooperate in the twilight hours. Go figure.

This little city started off producing wood, with the happy little beaver presiding over the operation. It expanded into residential districts and more raw materials production.

Unfortunately, I built the fire department and police department too late. There are known disasters in every stack of tiles… My city was hit hard by both. Oh, my!

Although there were some setbacks, the end result looked relatively impressive. But had I hit my 100-point goal?

Taking a Closer Look at the Final City in NEOM

Session Overview

Play Number: 13
Solo Mode: Included in the Base Game
Play Details: Played with the 1+, 4+, and 5 Player Tiles
Required Play Space: 16″ x 16″
Setup Time: 5 Minutes
Play Time: 25 Minutes
Outcome: 91 Points (Loss)

Not quite enough to label this a personal victory, though I enjoyed the experience! Jumping back in wasn’t difficult at all, and I still have a lot to learn. Maybe I’ll make better use of my cornerstone tiles next time around!

A Combination of Resources and Open Space in NEOM

%

20 Plays

Affordability

Price & Value

10

Functionality

Challenges & Mechanics

10

Originality

Design & Theme

5

Quality

Components & Rules

9

Reusability

Achievement & Enjoyment

10

Variability

Distinctness & Randomness

8

More NEOM

Explore related posts about NEOM!

Victory Conditions

Score 120+ Points

  • Overall Goal Progress 67% 67%

Goals and Milestones

R

Score at least 100 points.

R

Score at least 120 points.

Q

Score at least 130 points.

Continue the Conversation

Have you played NEOM? Do you enjoy any other city-building solo games? Although I was a little skeptical of what to make of the artwork and seemingly mundane mechanics, this is an excellent sort of game! You start off with nothing and then craft a city of residences, businesses, and much more. With its short play time, I’m sure I’ll play again soon!

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